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(%	aA*‚XYD¡(J„¡E¢RE,P€XYae )(E¤²€B¤R¥	BQ¤¢ X«)X…€¤   @  

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                                                                                                                                                                                     ÿØÿà JFIF      ÿÛ C      

!"$"$ÿÛ C  ÿÂ p " ÿÄ              ÿÄ             ÿÚ    ÕÔË®
(%	aA*‚XYD¡(J„¡E¢RE,P€XYae )(E¤²€B¤R¥	BQ¤¢ X«)X…€¤   @  

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                                                                                                                                                                                     #ifndef SRC_STRING_DECODER_INL_H_
#define SRC_STRING_DECODER_INL_H_

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "string_decoder.h"

namespace node {

void StringDecoder::SetEncoding(enum encoding encoding) {
  state_[kBufferedBytes] = 0;
  state_[kMissingBytes] = 0;
  state_[kEncodingField] = encoding;
}

enum encoding StringDecoder::Encoding() const {
  return static_cast<enum encoding>(state_[kEncodingField]);
}

unsigned StringDecoder::BufferedBytes() const {
  return state_[kBufferedBytes];
}

unsigned StringDecoder::MissingBytes() const {
  return state_[kMissingBytes];
}

char* StringDecoder::IncompleteCharacterBuffer() {
  return reinterpret_cast<char*>(state_ + kIncompleteCharactersStart);
}


}  // namespace node

#endif  // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#endif   // SRC_STRING_DECODER_INL_H_
